About
About
I self published my first book of poetry, Bending The Universe, the year I graduated high school. It became a bestseller and was picked up by Andrews McMeel & Simon & Schuster for publishing. My second book, Our Naked Souls, was also an international bestseller. Shortly thereafter I had numerous ghostwriting opportunities with over 100k books sold and seven figures in sales.
I have never wanted to limit my creative expression to just one medium. I have always loved photography, digital/3d art, software development, game creation, and vfx, to name a few.
My next product release was a video game I co-created with my friend Chewy Stoll, called Upekkha, which is a meditative exploratory experience/video game that sold for 5 Eth on SuperRare.
I have created a lot of individual artworks along the way. My latest collection was called the Mystics, which was a series of 24 3d artworks about healing and spirituality which sold out in December 2021.
In my role as Art Interaction Director at Artifex, I have worked with a wide variety of individual artists and institutions in creating interactive Art Experiences in Unreal Engine. Time Magazine, Deepak Chopra, Aeforia, BT, Raf Grassetti, and Bryan Brinkman were standouts among dozens of others.
In that role I also designed and developed Artifex Viewer, an iPhone app for viewing the Artifex 3d sculptures in 3d and Augmented Reality.
I currently still work at Artifex where I predominantly focus on creating the daily token designs for Roger Dickerman’s “24 Hours of Art” tokenized media venture.
Feel free to reach out with any comments, questions, or opportunities you may have for me.
Thanks for reading! Check out my work in more detail at the link below.